Recent Updates:

08-16-2022 : My paper, “Placing Human Animations into 3D Scenes by Learning Interaction- and Geometry-Driven Keyframes,” was accepted at IEEE/CVF WACV!

04-05-2022 : I was selected as a recipient of the National Science Foundation Graduate Research Fellowship Program!

09-13-2021 : My Paper, “Communicating Inferred Goals With Passive Augmented Reality and Active Haptic Feedback” was accepted at IEEE Robotics and Automation Letters!

05-10-2021 : Graduated Summa Cum Laude from Virginia Tech with a B.S. in Mechanical Engineering!

Recent Projects:

Placing Animations

Placing Virtual Humans into Complex Indoor Environments

Humans interact with their environment through contact. We leverage this insight to better place moving humans into complex, cluttered indoor scenes such that any actions in the humans motion is matched by the objects in the scene. For example, a sitting action will sit on a chair.

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Multimodal Interfaces for Communicating Robot Learning

Robots learn as they interact with humans, but how do humans know what the robot has learned and when it needs teaching? We leverage information-rich augmented reality to passively visualize what the robot has inferred, and attention-grabbing haptic wristbands to actively prompt and direct the human’s teaching.

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See a full listing of my publications here.